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AI Insights · Timothy · July 2021

Top 5 Roguelike Games Performance in Guatemala, Q2 2021

Explore the performance of the top 5 Roguelike games in Guatemala during Q2 2021, including trends in downloads, revenue, and active users.

Top 5 Roguelike Games Performance in Guatemala, Q2 2021

In the second quarter of 2021, the performance of the top Roguelike games in Guatemala showcased varied trends in weekly downloads, revenue, and active users. We analyzed data from both iOS and Android platforms, providing a comprehensive overview of these games' market dynamics. Here are the insights:

Looney Tunes™ World of Mayhem from Scopely, Inc. saw fluctuations in weekly revenue, peaking at around $246 in the week of June 21. Weekly downloads hovered around 1K, with a slight increase mid-quarter. Weekly active users remained relatively stable, averaging around 1.8K throughout the quarter.

Hero Wars: Alliance RPG by Nexters Global LTD experienced a notable peak in weekly revenue of approximately $316 in early April. Downloads were initially strong at over 1.2K but saw a significant decline towards the end of the quarter. Active user numbers decreased from 1.7K in early April to just under 1K by the end of June.

RAID: Shadow Legends from Plarium Global Ltd demonstrated a peak in weekly revenue of $650 in mid-April, followed by a decline. Weekly downloads showed a significant spike to over 1K in late May but tapered off to around 333 by the end of June. Active users peaked at 1.3K in late May before declining to around 880 by the end of the quarter.

Heroes Charge by uCool, Inc. had consistent weekly revenue, with a notable peak of $39 in the last week of June. Downloads saw a significant spike early in the quarter, reaching over 1K in late April, but gradually declined to around 298 by the end of June. Active users peaked at 2.1K in late May and then decreased to 1.3K by the end of the quarter.

Soul Knight from 泽阳 李 showed steady weekly revenue, peaking at $48 in mid-May. Weekly downloads remained relatively stable, averaging around 450. The game maintained a consistent number of active users, peaking at around 6.4K in late June.

The data in this analysis is sourced from Sensor Tower. For more detailed insights into the performance of these and other games, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021